Part III — Beginner Track: Learn to Communicate Like a Builder
Overview and links for this section of the guide.
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What this part is for
Part III is the “learn to talk like a builder” part of the guide. You already know the vibe loop. Now you learn how to communicate requirements so the model produces code that is:
- runnable (you can execute it immediately),
- reviewable (small diffs, predictable structure),
- verifiable (tests, examples, acceptance criteria),
- maintainable (clean boundaries instead of one giant file).
The main skill
You are learning to turn “vibes” into constraints. Constraints are what make LLM output usable in real projects.
What you’ll be able to do after Part III
- Write prompts that consistently produce the kind of code you can actually ship.
- Define “done” so the model stops guessing and starts meeting criteria.
- Use examples as mini-tests to anchor behavior.
- Force explicit assumptions to reduce hallucinations.
- Apply the core vibe coding patterns (scaffold → implement → refine, diff-only, tests-first).
- Debug with the model efficiently using minimal reproducible errors.
The beginner-track mindset
Beginner track doesn’t mean “low ambition.” It means you build the habits that scale:
- Evidence over persuasion: errors, logs, tests beat arguments.
- Small steps: one change at a time, with verification.
- Explicit boundaries: file maps, module seams, stable APIs.
- Fast recovery: regressions happen; you want the shortest path back to green.
The biggest beginner mistake
Asking for “the perfect solution” too early. That causes long prompts, big rewrites, and fragile output. Start small and iterate.
Core principles (that keep you out of trouble)
- Ask for a plan before code when the task is non-trivial.
- Define constraints (language, runtime, libraries, style, file boundaries).
- Define “done” with acceptance criteria and examples.
- Prefer diffs over full rewrites for changes to existing code.
- Use tests (or at least repeatable checks) as the truth source.
- Make assumptions explicit so you can correct them quickly.
Part III map (Sections 6–8)
- 6. Prompting Basics for Code (Without Prompt-Engineering Theater)
- 7. The Core Vibe Coding Patterns
- 8. A Gentle Intro to Debugging With AI
Suggested paths (beginner vs experienced)
If you’re new to coding
- Read Section 6 in order.
- Skim Section 7 first, then come back and practice patterns as you build.
- Use Section 8 every time you hit an error (it’s a reusable method).
If you’re an experienced developer
- Skim Section 6 to align on prompt structure and acceptance criteria.
- Spend more time in Section 7 (diff-only, tests-first, modularization patterns).
- Use Section 8 to improve debugging throughput and discipline.
Where to go next
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Part III — Beginner Track: Learn to Communicate Like a Builder sub-sections
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